AI Insights · Timothy · July 2021
Top 5 Pokemon Collector Games on Android in Argentina - Q2 2021
Discover the performance of the top 5 Pokemon collector games on Android in Argentina during Q2 2021, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 Pokemon collector games on the Android platform in Argentina showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Niantic's Pokémon GO saw significant fluctuations in its weekly revenue and downloads. The game experienced a notable increase in weekly revenue, peaking at approximately $5.6K in the week of June 7 and ending the quarter at around $4.2K. Weekly downloads showed an upward trend mid-quarter, reaching 14K in the week of May 31, while weekly active users increased steadily from 732K to 784K throughout the quarter.
Pokémon Masters EX from DeNA Co., Ltd. had a mixed quarter. Weekly revenue peaked at nearly $1K in the week of May 31 but fluctuated significantly, ending the quarter at around $290. Weekly downloads showed a gradual increase towards the end of the quarter, reaching 1.5K in the last week of June. Active users also saw a gradual increase, from 6.1K at the beginning of the quarter to 7.1K by the end.
Nightmarket Games’ Slugterra: Slug it Out 2 exhibited a steady decline in weekly revenue, starting at $224 and dropping to $41 by the end of June. However, weekly downloads and active users showed a more positive trend. Downloads peaked at 5.3K in mid-May, while active users increased from 8.9K at the start of the quarter to 10.5K by the end.
Evertale by ZigZaGame Inc. had minimal weekly downloads and revenue throughout the quarter. Revenue peaked at $143 in the week of May 31, while downloads remained consistently low, peaking at just 9 in the week of May 10. Active users fluctuated slightly, starting at 35 and ending the quarter at 28.
Battle Camp - Monster Catching
Safe Lane Gaming’s Battle Camp - Monster Catching showed very low engagement metrics. Weekly revenue peaked at $187 in the week of May 10, while downloads were sporadic and mostly non-existent. Active users decreased from 110 at the beginning of the quarter to 50 by the end.
For more detailed insights and data, visit Sensor Tower.